Archive for the ‘Uncategorized’ Category

Evidyon – Tierras de Nadie

A new Evidyon game has been launched!  Archknup of the Evitales forums created “Tierras de Nadie” over at Evidyon.es.  Be sure to check it out!

Evidyon Storyline

This is Evidyon’s original story-line, written by Joe.  It took me a while to dig up for the forums, so I figured I would post it here as well to prevent it from being lost again. In the beginning, all was Chaos. From the Chaos, necessarily without purpose cause or order, arose four entities: Xendra, [...]

12,000 Posts: The Community History of Evidyon

I re-activated the Unseen Studios community forums which we used during the development of Evidyon from the days of “Project Volucris” (2006) all the way up to the end of 2009. They’re all locked, as the new home of the game is EviTales, but if you want to look at who was around for the [...]

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Developing Games based on Evidyon

Over the last few weeks, I have received many questions about what a developer creating their own game based on Evidyon can do. Instead of copy/pasting my answers, I hope to address many of the things that have come up here in this one post simply and directly. First, I would like to say that [...]

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Problems recompiling Evidyon? Read about this editor bug!

I talked with Eric this afternoon about his issues with his changes not showing up in the server after he recompiled the game. After looking over the code, I realized that when you hit “compile” I changed it so that the process of compiling and writing out the files occurs in a separate process–this means [...]

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Evidyon GUI Graphics, Website Templates and Desktops

I just uploaded a 10-MB pack of graphics files (mostly PSD, but also html pages, css, and other images) that were used to establish Evidyon’s in-game GUI and give it its unique look.  If you’re itching to re-skin Evidyon or use the original logo for something, this is what you need to do exactly that.  [...]

New Evidyon videos posted!

I added more videos to the Evidyon playlist so check it out here.

Evidyon to be Presented at BOOM 2010!

BOOM (“Bits on our Minds”) is a Cornell research conference showcasing work of students.  Evidyon has been accepted and will be presented next Wednesday, March 3rd, from 4-6 PM in the Duffield Atrium. If you’re in the Ithaca, NY area, please feel free to drop by for a live demonstration! More information can be found [...]

Client Application

A general description of the structure of Evidyon’s client program.

“Network Game Skeleton” or Evidyon, in 3500 lines of code

This is a project I wrote a long time ago (2007-ish) in the learning process of developing Evidyon. This project’s only prior release was … anticlimactic … but now that Evidyon has been released, maybe you all would be interested in something a bit easier to sink your teeth into.  Features include: Fully-functional client Fully-functional [...]