Posts Tagged ‘compiling’

Problems recompiling Evidyon? Read about this editor bug!

I talked with Eric this afternoon about his issues with his changes not showing up in the server after he recompiled the game. After looking over the code, I realized that when you hit “compile” I changed it so that the process of compiling and writing out the files occurs in a separate process–this means [...]

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What to Install Before you Can Compile Evidyon

Before you can compile Evidyon from source, you’ll need the following things: Microsoft Visual Studio 2008.  A free copy of the Express Edition should work, but I haven’t tested it.  Do this before any other step. Microsoft DirectX SDK.  You need at least version 9.0c.  I used the August 2009 update. Microsoft Platform SDK.  For [...]

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